Gottardo 2016 exhibition — the illuminated red tunnel-ring installation in Zurich main station
SBB CFF FFS · 2016

Gottardo 2016
Exhibition Design

Client
SBB CFF FFS
Discipline
Exhibition & 3D Motion Design
Role
Lead — team of five motion designers
Recognition
4 international design awards
Context
In 2016 Switzerland opened the Gotthard Base Tunnel — the longest and deepest railway tunnel in the world. Gottardo 2016 was the travelling exhibition that carried that achievement to the public, touring the country's major railway stations inside a series of full-scale concrete tunnel modules.
At a Glance
57 km
The Gotthard Base Tunnel — the world's longest railway tunnel, and the milestone the exhibition marked
9
Major Swiss railway stations on the touring route
5
Interactive tunnel modules — I led the motion design for one
4
International design awards for the exhibition
The Exhibition

A Tunnel You
Could Step Into

The exhibition was built around a set of full-scale concrete tunnel rings — a direct reference to the cross-section of the real 9.5-metre tunnel bore. Set down in the halls of stations like Zurich Hauptbahnhof, they turned an everyday commute into an encounter with one of the largest engineering projects in Swiss history.

Each module told a different part of the story — engineering, history, the human effort, and the future of mobility — through content, sound, and light. Visitors could sit inside, look through, and read their way along the length of the installation.

My Role

The Future of
Mobility
Module

I led a team of five 3D motion designers on the Future of Mobility module — one of the five installations in the exhibition. Working alongside Scholtysik on concept and curation, and Aroma on scenography and production, we produced the audiovisual content shown inside the module.

The brief was to make the abstract idea of future mobility tangible: large-format screens set into a tunnel-like structure, combining 3D motion graphics and sound into an immersive, seated experience. The visual language was deliberately reduced — monochrome cityscapes and rail networks rendered as clean, model-like worlds, so the focus stayed on movement and scale rather than decoration.

Monochrome 3D motion still — aerial view of a city and its rail network for the Future of Mobility module
Motion still — aerial rail-network sequence, rendered as a monochrome model world.
Monochrome 3D motion still — street-level view of a future city for the Future of Mobility module
Motion still — street-level city sequence exploring the future of urban mobility.
Before It Was Built

Planning & Concept

The experience was worked out in full before a single ring was cast — module geometry, human scale, seating and screen placement resolved in technical drawings, and the look of the modules developed through render studies.

Technical production drawing of a Gottardo 2016 tunnel module — elevation, section and human-scale study
Production Drawing
Module elevation and section with human-scale studies — geometry, seating and viewing angles worked out with Aroma.
Render study showing the scale progression of the tunnel rings up to the large red ring
Render Study
Scale study — the family of rings building up to the large red centrepiece.
Development board — 3D landscape, model city and tunnel-portal studies for the Future of Mobility film
Concept Board — Future of Mobility
3D landscapes — the model city, light studies and Gotthard portal developed for the film (work in progress).
Development board — future automobile concept model for the Future of Mobility film
Concept Board — Future of Mobility
3D automobile — future car model and interior direction (work in progress).
Development board — future tram concept model for the Future of Mobility film
Concept Board — Future of Mobility
3D tram — future tram model and interior direction (work in progress).
Development board — future passenger train concept model for the Future of Mobility film
Concept Board — Future of Mobility
3D trains — future passenger-train model and interior direction (work in progress).
Recognition

Four International Design Awards

The Gottardo 2016 exhibition was recognised across the leading European design and live-communication awards.

01
Red Dot Award
Spatial Communication
02
German Design Award
Winner · Fair & Exhibition (2018)
03
FAMAB Award
Silver · Best Thematic Exhibition
04
XAVER Award
Silver · Best Brand World & Temporary Exhibition

Collaboration & credits. Gottardo 2016 was a collaborative production for SBB CFF FFS. Concept and content curation by Scholtysik; scenography and production by Aroma. My team's contribution was the 3D motion design and audiovisual content for the Future of Mobility module.

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